2 writes to _fPaused
System.Speech (2)
Internal\Synthesis\AudioDeviceOut.cs (2)
200
_fPaused
= true;
224
_fPaused
= false;
3 references to _fPaused
System.Speech (3)
Internal\Synthesis\AudioDeviceOut.cs (3)
76
if (
_fPaused
&& result == Interop.WinMM.MMSYSERR.NOERROR)
190
if (!_aborted && !
_fPaused
)
212
if (!_aborted &&
_fPaused
)