2 writes to _isDisposed
System.Speech (2)
Synthesis\SpeechSynthesizer.cs (2)
471
_isDisposed
= true;
496
_isDisposed
= true;
2 references to _isDisposed
System.Speech (2)
Synthesis\SpeechSynthesizer.cs (2)
466
if (!
_isDisposed
&& disposing)
506
if (_voiceSynthesis == null &&
_isDisposed
)