1 write to _repeatProbability
System.Speech (1)
Internal\SrgsCompiler\Item.cs (1)
18
_repeatProbability
= repeatProbability;
6 references to _repeatProbability
System.Speech (6)
Internal\SrgsCompiler\Item.cs (6)
53
_startArc = _endArc = _backend.EpsilonTransition(
_repeatProbability
);
63
_startArc = InsertState(_startArc,
_repeatProbability
, Position.Before);
71
AddEpsilonTransition(_endArc.Start, startState, 1 -
_repeatProbability
);
103
AddEpsilonTransition(_endArc.Start, newStartState, 1 -
_repeatProbability
);
110
AddEpsilonTransition(startState, newStartState, 1 -
_repeatProbability
);
126
AddEpsilonTransition(startState, _endArc.Start, 1 -
_repeatProbability
);