1 write to _repeatProbability
System.Speech (1)
Internal\SrgsCompiler\Item.cs (1)
18_repeatProbability = repeatProbability;
6 references to _repeatProbability
System.Speech (6)
Internal\SrgsCompiler\Item.cs (6)
53_startArc = _endArc = _backend.EpsilonTransition(_repeatProbability); 63_startArc = InsertState(_startArc, _repeatProbability, Position.Before); 71AddEpsilonTransition(_endArc.Start, startState, 1 - _repeatProbability); 103AddEpsilonTransition(_endArc.Start, newStartState, 1 - _repeatProbability); 110AddEpsilonTransition(startState, newStartState, 1 - _repeatProbability); 126AddEpsilonTransition(startState, _endArc.Start, 1 - _repeatProbability);