1 write to _blockAlign
System.Speech (1)
Internal\Synthesis\AudioDeviceOut.cs (1)
69WAVEFORMATEX.AvgBytesPerSec(wfx, out _nAvgBytesPerSec, out _blockAlign);
1 reference to _blockAlign
System.Speech (1)
Internal\Synthesis\AudioDeviceOut.cs (1)
143System.Diagnostics.Debug.Assert(bufferSize % _blockAlign == 0);