1 write to _blockAlign
System.Speech (1)
Internal\Synthesis\AudioDeviceOut.cs (1)
69
WAVEFORMATEX.AvgBytesPerSec(wfx, out _nAvgBytesPerSec, out
_blockAlign
);
1 reference to _blockAlign
System.Speech (1)
Internal\Synthesis\AudioDeviceOut.cs (1)
143
System.Diagnostics.Debug.Assert(bufferSize %
_blockAlign
== 0);