1 write to _rawAudioData
System.Speech (1)
Result\RecognizedAudio.cs (1)
19_rawAudioData = rawAudioData;
9 references to _rawAudioData
System.Speech (9)
Result\RecognizedAudio.cs (9)
56outputStream.Write(_rawAudioData, 0, _rawAudioData.Length); 67outputStream.Write(_rawAudioData, 0, _rawAudioData.Length); 96if (startPosition + length > _rawAudioData.Length) 98length = _rawAudioData.Length - startPosition; 103Array.Copy(_rawAudioData, startPosition, audioBytes, 0, length); 115sm.WriteStream((uint)(_rawAudioData.Length + 38 + formatSpecificData.Length)); // Must be four bytes 141sm.WriteStream(_rawAudioData.Length);