1 write to _rawAudioData
System.Speech (1)
Result\RecognizedAudio.cs (1)
19
_rawAudioData
= rawAudioData;
9 references to _rawAudioData
System.Speech (9)
Result\RecognizedAudio.cs (9)
56
outputStream.Write(
_rawAudioData
, 0,
_rawAudioData
.Length);
67
outputStream.Write(
_rawAudioData
, 0,
_rawAudioData
.Length);
96
if (startPosition + length >
_rawAudioData
.Length)
98
length =
_rawAudioData
.Length - startPosition;
103
Array.Copy(
_rawAudioData
, startPosition, audioBytes, 0, length);
115
sm.WriteStream((uint)(
_rawAudioData
.Length + 38 + formatSpecificData.Length)); // Must be four bytes
141
sm.WriteStream(
_rawAudioData
.Length);