1 write to _states
System.Speech (1)
Internal\SrgsCompiler\BackEnd.cs (1)
60
_states
= null!;
8 references to _states
System.Speech (8)
Internal\SrgsCompiler\BackEnd.cs (8)
39
_states
.Optimize();
57
List<State> sortedStates = new(
_states
);
222
return
_states
.CreateNewState(rule);
227
_states
.DeleteState(state);
232
_states
.MoveInputTransitionsAndDeleteState(from, to);
237
_states
.MoveOutputTransitionsAndDeleteState(from, to);
1103
rule._firstState =
_states
.CreateNewState(rule);
1272
_states
.Add(state);