1 write to _states
System.Speech (1)
Internal\SrgsCompiler\BackEnd.cs (1)
60_states = null!;
8 references to _states
System.Speech (8)
Internal\SrgsCompiler\BackEnd.cs (8)
39_states.Optimize(); 57List<State> sortedStates = new(_states); 222return _states.CreateNewState(rule); 227_states.DeleteState(state); 232_states.MoveInputTransitionsAndDeleteState(from, to); 237_states.MoveOutputTransitionsAndDeleteState(from, to); 1103rule._firstState = _states.CreateNewState(rule); 1272_states.Add(state);