2 writes to _id
System.Speech (2)
Internal\Synthesis\AudioBase.cs (2)
200
riff.
_id
= br.ReadUInt32();
329
_id
= RIFF_MARKER;
2 references to _id
System.Speech (2)
Internal\Synthesis\AudioBase.cs (2)
204
if (riff.
_id
!= RIFF_MARKER && riff._type != WAVE_MARKER)
253
bw.Write(riff.
_id
);