2 references to RecognizedAudio
System.Speech (2)
Result\RecognitionResult.cs (1)
186_audio = new RecognizedAudio(rawAudioData, audioFormat, startTime, AudioPosition, AudioDuration);
Result\RecognizedAudio.cs (1)
104return new RecognizedAudio(audioBytes, _audioFormat, _startTime + audioPosition, audioPosition, duration);