2 references to RecognizedAudio
System.Speech (2)
Result\RecognitionResult.cs (1)
186
_audio = new
RecognizedAudio
(rawAudioData, audioFormat, startTime, AudioPosition, AudioDuration);
Result\RecognizedAudio.cs (1)
104
return new
RecognizedAudio
(audioBytes, _audioFormat, _startTime + audioPosition, audioPosition, duration);