4 references to Audio
System.Speech (4)
Internal\Synthesis\SpeechSeg.cs (1)
56
[MemberNotNullWhen(false, nameof(
Audio
))]
Internal\Synthesis\VoiceSynthesis.cs (3)
920
System.Diagnostics.Debug.Assert(speechSeg.
Audio
!= null);
922
_waveOut.PlayWaveFile(speechSeg.
Audio
);
925
speechSeg.
Audio
.Dispose();