4 references to Audio
System.Speech (4)
Internal\Synthesis\SpeechSeg.cs (1)
56[MemberNotNullWhen(false, nameof(Audio))]
Internal\Synthesis\VoiceSynthesis.cs (3)
920System.Diagnostics.Debug.Assert(speechSeg.Audio != null); 922_waveOut.PlayWaveFile(speechSeg.Audio); 925speechSeg.Audio.Dispose();