1 write to _speechSyntesizer
System.Speech (1)
Internal\Synthesis\VoiceSynthesis.cs (1)
40
_speechSyntesizer
= speechSynthesizer;
8 references to _speechSyntesizer
System.Speech (8)
Internal\Synthesis\VoiceSynthesis.cs (8)
153
_asyncWorkerUI.PostOperation(_speakStarted,
_speechSyntesizer
.Target, e);
169
_asyncWorkerUI.PostOperation(new EventHandler<SpeakCompletedEventArgs>(FireSpeakCompleted),
_speechSyntesizer
.Target, e);
189
_asyncWorkerUI.PostOperation(_speakProgress,
_speechSyntesizer
.Target, e);
260
_asyncWorkerUI.PostOperation(_bookmarkReached,
_speechSyntesizer
.Target, e);
268
_asyncWorkerUI.PostOperation(_voiceChange,
_speechSyntesizer
.Target, e);
276
_asyncWorkerUI.PostOperation(_phonemeReached,
_speechSyntesizer
.Target, e);
284
_asyncWorkerUI.PostOperation(_visemeReached,
_speechSyntesizer
.Target, e);
296
_asyncWorkerUI.PostOperation(_stateChanged,
_speechSyntesizer
.Target, e);