1 write to _culture
System.Speech (1)
Internal\Synthesis\TextWriterEngine.cs (1)
21_culture = culture;
2 references to _culture
System.Speech (2)
Internal\Synthesis\TextWriterEngine.cs (2)
35bool fNewCulture = culture != null && !culture.Equals(_culture); 41_writer.WriteAttributeString("xml", "lang", null, culture != null ? culture.Name : _culture!.Name);