2 writes to _recognizerBase
System.Speech (2)
Recognition\SpeechRecognizer.cs (2)
33
_recognizerBase
= null!;
405
_recognizerBase
= new RecognizerBase(_sapiRecognizer, false);
13 references to _recognizerBase
System.Speech (13)
Recognition\SpeechRecognizer.cs (13)
30
if (
_recognizerBase
!= null)
32
_recognizerBase
.Dispose();
401
if (
_recognizerBase
== null)
416
_recognizerBase
._haveInputSource = true;
421
_recognizerBase
.AudioState = AudioState.Silence; // Technically it might be Speech but that's okay.
428
_recognizerBase
.StateChanged += StateChangedProxy;
429
_recognizerBase
.EmulateRecognizeCompleted += EmulateRecognizeCompletedProxy;
430
_recognizerBase
.LoadGrammarCompleted += LoadGrammarCompletedProxy;
431
_recognizerBase
.SpeechDetected += SpeechDetectedProxy;
432
_recognizerBase
.SpeechRecognized += SpeechRecognizedProxy;
433
_recognizerBase
.SpeechRecognitionRejected += SpeechRecognitionRejectedProxy;
434
_recognizerBase
.RecognizerUpdateReached += RecognizerUpdateReachedProxy;
437
return
_recognizerBase
;