4 writes to _stateChanged
System.Speech (4)
Internal\Synthesis\VoiceSynthesis.cs (2)
116_stateChanged += eventHandler; 139_stateChanged -= eventHandler;
Synthesis\SpeechSynthesizer.cs (2)
387VoiceSynthesizer._stateChanged += value; 393VoiceSynthesizer._stateChanged -= value;
2 references to _stateChanged
System.Speech (2)
Internal\Synthesis\VoiceSynthesis.cs (2)
294if (_stateChanged != null) 296_asyncWorkerUI.PostOperation(_stateChanged, _speechSyntesizer.Target, e);