1 write to _asyncWorkerUI
System.Speech (1)
Recognition\RecognizerBase.cs (1)
511
_asyncWorkerUI
= new AsyncSerializedWorker(null, SynchronizationContext.Current);
23 references to _asyncWorkerUI
System.Speech (23)
Recognition\RecognizerBase.cs (23)
512
_asyncWorkerUI
.WorkItemPending += new WaitCallback(SignalHandlerThread);
605
_asyncWorkerUI
.AsyncMode = false;
627
_asyncWorkerUI
.ConsumeQueue();
635
_asyncWorkerUI
.AsyncMode = true;
1335
if (
_asyncWorkerUI
!= null)
1337
_asyncWorkerUI
.Enabled = false;
1338
_asyncWorkerUI
.Purge();
1755
_asyncWorkerUI
.PostOperation(new WaitCallback(LoadGrammarAsyncCompletedCallback), grammarObject);
1859
_asyncWorkerUI
.AsyncMode = false;
1864
_asyncWorkerUI
.ConsumeQueue();
1870
_asyncWorkerUI
.AsyncMode = true;
2070
_asyncWorkerUI
.PostOperation(new WaitCallback(RecognizeAsyncWaitForGrammarsToLoadFailed), eventArgs);
2095
if (!
_asyncWorkerUI
.AsyncMode)
2791
_asyncWorkerUI
.PostOperation(audioStateChangedHandler, this, new AudioStateChangedEventArgs(audioState));
2824
_asyncWorkerUI
.PostOperation(audioSignalProblemOccurredHandler, this, new AudioSignalProblemOccurredEventArgs(audioSignalProblem, AudioLevel, audioPosition, recognizerPosition));
2836
_asyncWorkerUI
.PostOperation(audioLevelUpdatedHandler, this, new AudioLevelUpdatedEventArgs(audioLevel));
2846
_asyncWorkerUI
.PostOperation(stateChangedHandler, this, new StateChangedEventArgs(recognizerState));
2857
_asyncWorkerUI
.PostOperation(speechDetectedHandler, this, new SpeechDetectedEventArgs(audioPosition));
2869
_asyncWorkerUI
.PostOperation(speechHypothesizedHandler, this, new SpeechHypothesizedEventArgs(result));
2882
_asyncWorkerUI
.PostOperation(recognitionHandler, this, recognitionEventArgs);
2894
_asyncWorkerUI
.PostOperation(recognitionHandler, this, recognitionEventArgs);
2911
_asyncWorkerUI
.PostOperation(recognizeCompletedHandler, this, new RecognizeCompletedEventArgs(result, initialSilenceTimeoutReached, babbleTimeoutReached,
2938
_asyncWorkerUI
.PostOperation(emulateRecognizeCompletedHandler, this, new EmulateRecognizeCompletedEventArgs(result, exception, isRecognizeCancelled, null));