1 write to _leftMemory
System.Speech (1)
Internal\Synthesis\PcmConverter.cs (1)
282
_leftMemory
= new float[_iBuffLen];
5 references to _leftMemory
System.Speech (5)
Internal\Synthesis\PcmConverter.cs (5)
82
pnBuff = Resample(_inWavFormat, _outWavFormat, Stereo2Mono(inSamples),
_leftMemory
);
89
pnBuff = Mono2Stereo(Resample(_inWavFormat, _outWavFormat, inSamples,
_leftMemory
));
100
pnBuff = MergeStereo(Resample(_inWavFormat, _outWavFormat, leftChannel,
_leftMemory
), Resample(_inWavFormat, _outWavFormat, rightChannel, _rightMemory));
111
pnBuff = Resample(_inWavFormat, _outWavFormat, inSamples,
_leftMemory
);
256
[MemberNotNull(nameof(
_leftMemory
))]