14 writes to Action
System.Speech (14)
Internal\Synthesis\SSmlParser.cs (2)
365
ssmlAttributes._fragmentState.
Action
= TtsEngineAction.Silence;
588
ssmlAttributes._fragmentState.
Action
= TtsEngineAction.Bookmark;
Internal\Synthesis\TextFragmentEngine.cs (11)
43
fragmentState.
Action
= TtsEngineAction.StartParagraph;
52
fragmentState.
Action
= TtsEngineAction.StartSentence;
56
fragmentState.
Action
= ActionTextFragment(action);
58
fragmentState.
Action
= action;
100
fragmentState.
Action
= ActionTextFragment(fragmentState.Action);
102
fragmentState.
Action
= action;
119
fragmentState.
Action
= ActionTextFragment(fragmentState.Action);
121
fragmentState.
Action
= action;
156
fragmentState.
Action
= TtsEngineAction.Pronounce;
303
fragmentState.
Action
= TtsEngineAction.ParseUnknownTag;
305
fragmentState.
Action
= action;
Internal\Synthesis\VoiceSynthesis.cs (1)
765
fragmentState.
Action
= TtsEngineAction.Speak;
13 references to Action
System.Speech (13)
Internal\Synthesis\ConvertTextFrag.cs (3)
23
if (textFragment.State.
Action
== TtsEngineAction.StartParagraph || textFragment.State.
Action
== TtsEngineAction.StartSentence)
41
sapiState.eAction = (SPVACTIONS)ssmlState.
Action
;
Internal\Synthesis\TextFragmentEngine.cs (6)
40
TtsEngineAction action = fragmentState.
Action
;
99
TtsEngineAction action = fragmentState.
Action
;
100
fragmentState.Action = ActionTextFragment(fragmentState.
Action
);
118
TtsEngineAction action = fragmentState.
Action
;
119
fragmentState.Action = ActionTextFragment(fragmentState.
Action
);
302
TtsEngineAction action = fragmentState.
Action
;
Synthesis\TTSEngine\TTSEngineTypes.cs (4)
193
if (fragState.
Action
== TtsEngineAction.Speak || fragState.
Action
== TtsEngineAction.Pronounce)
241
return state1.
Action
== state2.
Action
&& state1.LangId == state2.LangId && state1.Emphasis == state2.Emphasis && state1.Duration == state2.Duration && state1.SayAs == state2.SayAs && state1.Prosody == state2.Prosody && Array.Equals(state1.Phoneme, state2.Phoneme);