14 writes to Action
System.Speech (14)
Internal\Synthesis\SSmlParser.cs (2)
365ssmlAttributes._fragmentState.Action = TtsEngineAction.Silence; 588ssmlAttributes._fragmentState.Action = TtsEngineAction.Bookmark;
Internal\Synthesis\TextFragmentEngine.cs (11)
43fragmentState.Action = TtsEngineAction.StartParagraph; 52fragmentState.Action = TtsEngineAction.StartSentence; 56fragmentState.Action = ActionTextFragment(action); 58fragmentState.Action = action; 100fragmentState.Action = ActionTextFragment(fragmentState.Action); 102fragmentState.Action = action; 119fragmentState.Action = ActionTextFragment(fragmentState.Action); 121fragmentState.Action = action; 156fragmentState.Action = TtsEngineAction.Pronounce; 303fragmentState.Action = TtsEngineAction.ParseUnknownTag; 305fragmentState.Action = action;
Internal\Synthesis\VoiceSynthesis.cs (1)
765fragmentState.Action = TtsEngineAction.Speak;
13 references to Action
System.Speech (13)
Internal\Synthesis\ConvertTextFrag.cs (3)
23if (textFragment.State.Action == TtsEngineAction.StartParagraph || textFragment.State.Action == TtsEngineAction.StartSentence) 41sapiState.eAction = (SPVACTIONS)ssmlState.Action;
Internal\Synthesis\TextFragmentEngine.cs (6)
40TtsEngineAction action = fragmentState.Action; 99TtsEngineAction action = fragmentState.Action; 100fragmentState.Action = ActionTextFragment(fragmentState.Action); 118TtsEngineAction action = fragmentState.Action; 119fragmentState.Action = ActionTextFragment(fragmentState.Action); 302TtsEngineAction action = fragmentState.Action;
Synthesis\TTSEngine\TTSEngineTypes.cs (4)
193if (fragState.Action == TtsEngineAction.Speak || fragState.Action == TtsEngineAction.Pronounce) 241return state1.Action == state2.Action && state1.LangId == state2.LangId && state1.Emphasis == state2.Emphasis && state1.Duration == state2.Duration && state1.SayAs == state2.SayAs && state1.Prosody == state2.Prosody && Array.Equals(state1.Phoneme, state2.Phoneme);