1 write to _disposed
System.Speech (1)
Recognition\RecognizerBase.cs (1)
1373_disposed = true;
6 references to _disposed
System.Speech (6)
Recognition\RecognizerBase.cs (6)
607while (!completed && !_disposed) 1326if (!_disposed) 1389get { if (_disposed) { throw new ObjectDisposedException("RecognizerBase"); } return _sapiContext; } 1396get { if (_disposed) { throw new ObjectDisposedException("RecognizerBase"); } return _sapiRecognizer; } 1865} while (!completed && !_disposed); 2106if (!_disposed && eventData is SpeechEvent speechEvent)