1 write to AudioState
System.Speech (1)
Recognition\SpeechRecognizer.cs (1)
421_recognizerBase.AudioState = AudioState.Silence; // Technically it might be Speech but that's okay.
2 references to AudioState
System.Speech (2)
Recognition\SpeechRecognitionEngine.cs (1)
193get { return RecoBase.AudioState; }
Recognition\SpeechRecognizer.cs (1)
81get { return RecoBase.AudioState; }