1 write to _startState
System.Speech (1)
Internal\SrgsCompiler\OneOf.cs (1)
23_startState = _backend.CreateNewState(rule);
3 references to _startState
System.Speech (3)
Internal\SrgsCompiler\OneOf.cs (3)
28_startArc.End = _startState; 80_backend.MoveOutputTransitionsAndDeleteState(startEndState, _startState); 84start.Start = _startState;