1 write to _startState
System.Speech (1)
Internal\SrgsCompiler\OneOf.cs (1)
23
_startState
= _backend.CreateNewState(rule);
3 references to _startState
System.Speech (3)
Internal\SrgsCompiler\OneOf.cs (3)
28
_startArc.End =
_startState
;
80
_backend.MoveOutputTransitionsAndDeleteState(startEndState,
_startState
);
84
start.Start =
_startState
;