1 write to _audioDuration
System.Speech (1)
Result\RecognizedAudio.cs (1)
18_audioDuration = audioDuration;
3 references to _audioDuration
System.Speech (3)
Result\RecognizedAudio.cs (3)
42get { return _audioDuration; } 83if (audioPosition > _audioDuration) 88if (duration > audioPosition + _audioDuration)