1 write to _audioDuration
System.Speech (1)
Result\RecognizedAudio.cs (1)
18
_audioDuration
= audioDuration;
3 references to _audioDuration
System.Speech (3)
Result\RecognizedAudio.cs (3)
42
get { return
_audioDuration
; }
83
if (audioPosition >
_audioDuration
)
88
if (duration > audioPosition +
_audioDuration
)