1 write to _endState
System.Speech (1)
Internal\SrgsCompiler\OneOf.cs (1)
24
_endState
= _backend.CreateNewState(rule);
3 references to _endState
System.Speech (3)
Internal\SrgsCompiler\OneOf.cs (3)
32
_endArc.Start =
_endState
;
92
_backend.MoveInputTransitionsAndDeleteState(endStartState,
_endState
);
96
end.End =
_endState
;