2 writes to _cStates
System.Speech (2)
Internal\SrgsCompiler\Graph.cs (2)
76rule._cStates++; 87state.Rule._cStates--;
1 reference to _cStates
System.Speech (1)
Internal\SrgsCompiler\BackEnd.cs (1)
999if (thisState == 0 && state.InArcs.IsEmpty && state.Rule._cStates > 1)