3 writes to _ruleRef
System.Speech (3)
Internal\SrgsCompiler\Arc.cs (3)
33_ruleRef = arc._ruleRef; 64_ruleRef = ruleRef; 669_ruleRef = value;
20 references to _ruleRef
System.Speech (20)
Internal\SrgsCompiler\Arc.cs (20)
33_ruleRef = arc._ruleRef; 141if (arc1._ruleRef != null || arc2._ruleRef != null || ((arc1._specialTransitionIndex - arc2._specialTransitionIndex) + (arc1._confidence - arc2._confidence) != 0)) 144if (arc1._ruleRef != null || arc2._ruleRef != null) 146if (arc1._ruleRef != null && arc2._ruleRef == null) 150else if (arc1._ruleRef == null && arc2._ruleRef != null) 156diff = string.Compare(arc1._ruleRef!.Name, arc2._ruleRef!.Name, StringComparison.CurrentCulture); 191if (_ruleRef != null) 194A.TransitionIndex = (uint)_ruleRef._iSerialize; //_pFirstState.SerializeId; 483return (_ruleRef == null) && // Not a ruleref 512if (_iWord == 0 && (_ruleRef != null || _specialTransitionIndex != 0)) 515if (_ruleRef != null) 517sb.Append(_ruleRef.Name); 661return _ruleRef; 780if (_ruleRef != null) 781ret = 0x1000000 + _ruleRef._cfgRule._nameOffset; // It's a rule - Place 2nd in list