1 write to _resourceLoader
System.Speech (1)
Internal\Synthesis\SpeakInfo.cs (1)
120_resourceLoader = resourceLoader;
2 references to _resourceLoader
System.Speech (2)
Internal\Synthesis\SpeakInfo.cs (2)
122_stream = _resourceLoader.LoadFile(uri, out _mimeType, out baseAudio, out _localFile); 150_resourceLoader.UnloadFile(_localFile);