10 references to Closed
System.ServiceModel.UnixDomainSocket (10)
System\ServiceModel\Channels\SocketConnection.cs (10)
86if (_closeState == CloseState.Closed) 94_closeState = CloseState.Closed; 124if (_closeState != CloseState.Closed) 143if (_closeState != CloseState.Closed) 230if (_closeState == CloseState.Closed) 316if (_closeState == CloseState.Closing || _closeState == CloseState.Closed) 356if (_closeState != CloseState.Closed) 369_closeState = CloseState.Closed; 475if (_closeState == CloseState.Closing || _closeState == CloseState.Closed) 485if (_closeState == CloseState.Closed)