10 references to Closed
System.ServiceModel.UnixDomainSocket (10)
System\ServiceModel\Channels\SocketConnection.cs (10)
86
if (_closeState == CloseState.
Closed
)
94
_closeState = CloseState.
Closed
;
124
if (_closeState != CloseState.
Closed
)
143
if (_closeState != CloseState.
Closed
)
230
if (_closeState == CloseState.
Closed
)
316
if (_closeState == CloseState.Closing || _closeState == CloseState.
Closed
)
356
if (_closeState != CloseState.
Closed
)
369
_closeState = CloseState.
Closed
;
475
if (_closeState == CloseState.Closing || _closeState == CloseState.
Closed
)
485
if (_closeState == CloseState.
Closed
)