4 writes to _closeState
System.ServiceModel.UnixDomainSocket (4)
System\ServiceModel\Channels\SocketConnection.cs (4)
58_closeState = CloseState.Open; 94_closeState = CloseState.Closed; 322_closeState = CloseState.Closing; 369_closeState = CloseState.Closed;
12 references to _closeState
System.ServiceModel.UnixDomainSocket (12)
System\ServiceModel\Channels\SocketConnection.cs (12)
86if (_closeState == CloseState.Closed) 124if (_closeState != CloseState.Closed) 143if (_closeState != CloseState.Closed) 230if (_closeState == CloseState.Closed) 316if (_closeState == CloseState.Closing || _closeState == CloseState.Closed) 356if (_closeState != CloseState.Closed) 443if (_closeState == CloseState.Open) 475if (_closeState == CloseState.Closing || _closeState == CloseState.Closed) 485if (_closeState == CloseState.Closed) 512if (!closing || _closeState != CloseState.Closing)