4 writes to _closeState
System.ServiceModel.UnixDomainSocket (4)
System\ServiceModel\Channels\SocketConnection.cs (4)
58
_closeState
= CloseState.Open;
94
_closeState
= CloseState.Closed;
322
_closeState
= CloseState.Closing;
369
_closeState
= CloseState.Closed;
12 references to _closeState
System.ServiceModel.UnixDomainSocket (12)
System\ServiceModel\Channels\SocketConnection.cs (12)
86
if (
_closeState
== CloseState.Closed)
124
if (
_closeState
!= CloseState.Closed)
143
if (
_closeState
!= CloseState.Closed)
230
if (
_closeState
== CloseState.Closed)
316
if (
_closeState
== CloseState.Closing ||
_closeState
== CloseState.Closed)
356
if (
_closeState
!= CloseState.Closed)
443
if (
_closeState
== CloseState.Open)
475
if (
_closeState
== CloseState.Closing ||
_closeState
== CloseState.Closed)
485
if (
_closeState
== CloseState.Closed)
512
if (!closing ||
_closeState
!= CloseState.Closing)