1 write to _isClosed
System.ServiceModel.Primitives (1)
System\ServiceModel\Channels\QueuedObjectPool.cs (1)
99
_isClosed
= true;
2 references to _isClosed
System.ServiceModel.Primitives (2)
System\ServiceModel\Channels\QueuedObjectPool.cs (2)
61
if (_objectQueue.Count < _maxFreeCount && !
_isClosed
)
75
Contract.Assert(!
_isClosed
, "Cannot take an item from closed QueuedObjectPool");