1 write to s_bodyFragment
System.ServiceModel.Primitives (1)
System\ServiceModel\Channels\BinaryMessageEncoder.cs (1)
1292
s_bodyFragment
= builder.ToByteArray();
3 references to s_bodyFragment
System.ServiceModel.Primitives (3)
System\ServiceModel\Channels\BinaryMessageEncoder.cs (3)
1431
int abandonedSize = totalBytesMatched -
s_bodyFragment
.Length;
1436
Buffer.BlockCopy(
s_bodyFragment
, 0, buffer, offset,
s_bodyFragment
.Length);