1 write to s_bodyFragment
System.ServiceModel.Primitives (1)
System\ServiceModel\Channels\BinaryMessageEncoder.cs (1)
1292s_bodyFragment = builder.ToByteArray();
3 references to s_bodyFragment
System.ServiceModel.Primitives (3)
System\ServiceModel\Channels\BinaryMessageEncoder.cs (3)
1431int abandonedSize = totalBytesMatched - s_bodyFragment.Length; 1436Buffer.BlockCopy(s_bodyFragment, 0, buffer, offset, s_bodyFragment.Length);