2 writes to _relay
System.ServiceModel.Primitives (2)
System\ServiceModel\MessageHeaderT.cs (2)
32_relay = relay; 44set { _relay = value; }
2 references to _relay
System.ServiceModel.Primitives (2)
System\ServiceModel\MessageHeaderT.cs (2)
43get { return _relay; } 54return MessageHeader.CreateHeader(name, ns, Content, MustUnderstand, Actor, _relay);