1 write to IsOnServer
System.ServiceModel.Primitives (1)
System\ServiceModel\Dispatcher\SharedRuntimeState.cs (1)
15IsOnServer = isOnServer;
7 references to IsOnServer
System.ServiceModel.Primitives (7)
System\ServiceModel\Dispatcher\ChannelDispatcher.cs (1)
122get { return _shared.IsOnServer; }
System\ServiceModel\Dispatcher\ClientRuntime.cs (3)
74Fx.Assert(shared.IsOnServer, "Server constructor called on client?"); 80Fx.Assert(!_shared.IsOnServer, "Client constructor called on server?"); 276get { return _shared.IsOnServer; }
System\ServiceModel\Dispatcher\DispatchRuntime.cs (2)
38Fx.Assert(!shared.IsOnServer, "Client constructor called on server?"); 242get { return _shared.IsOnServer; }
System\ServiceModel\Dispatcher\SharedRuntimeState.cs (1)
39if (IsOnServer)