1 write to s_localNames
System.ServiceModel.Primitives (1)
System\ServiceModel\Channels\MessageHeaders.cs (1)
1342s_localNames = strings;
2 references to s_localNames
System.ServiceModel.Primitives (2)
System\ServiceModel\Channels\MessageHeaders.cs (2)
1331if (s_localNames == null) 1349ReadBufferedHeader(reader, recycledMessageState, s_localNames, (understoodHeaders == null) ? false : understoodHeaders[i++]);