1 write to s_localNames
System.ServiceModel.Primitives (1)
System\ServiceModel\Channels\MessageHeaders.cs (1)
1342
s_localNames
= strings;
2 references to s_localNames
System.ServiceModel.Primitives (2)
System\ServiceModel\Channels\MessageHeaders.cs (2)
1331
if (
s_localNames
== null)
1349
ReadBufferedHeader(reader, recycledMessageState,
s_localNames
, (understoodHeaders == null) ? false : understoodHeaders[i++]);