1 write to _inputClosed
System.ServiceModel.Primitives (1)
System\ServiceModel\Channels\CommunicationObjectManager.cs (1)
53_inputClosed = true;
1 reference to _inputClosed
System.ServiceModel.Primitives (1)
System\ServiceModel\Channels\CommunicationObjectManager.cs (1)
27if (State == LifetimeState.Opened && !_inputClosed)