1 write to _inputClosed
System.ServiceModel.Primitives (1)
System\ServiceModel\Channels\CommunicationObjectManager.cs (1)
53
_inputClosed
= true;
1 reference to _inputClosed
System.ServiceModel.Primitives (1)
System\ServiceModel\Channels\CommunicationObjectManager.cs (1)
27
if (State == LifetimeState.Opened && !
_inputClosed
)