1 write to _inputQueue
System.ServiceModel.Primitives (1)
System\ServiceModel\Channels\InputQueueChannel.cs (1)
18_inputQueue = TraceUtility.CreateInputQueue<TDisposable>();
16 references to _inputQueue
System.ServiceModel.Primitives (16)
System\ServiceModel\Channels\InputQueueChannel.cs (16)
21public int InternalPendingItems => _inputQueue.PendingCount; 42_inputQueue.EnqueueAndDispatch(item, dequeuedCallback, canDispatchOnThisThread); 48_inputQueue.EnqueueAndDispatch(exception, dequeuedCallback, canDispatchOnThisThread); 56_inputQueue.EnqueueAndDispatch(item, dequeuedCallback); 62return _inputQueue.EnqueueWithoutDispatch(exception, dequeuedCallback); 70return _inputQueue.EnqueueWithoutDispatch(item, dequeuedCallback); 76_inputQueue.Dispatch(); 81_inputQueue.Shutdown(); 87_inputQueue.Shutdown(() => GetPendingException()); 97(bool dequeued, TDisposable item) = await _inputQueue.TryDequeueAsync(timeout); 111bool dequeued = await _inputQueue.WaitForItemAsync(timeout); 122_inputQueue.Shutdown(() => GetPendingException()); 127_inputQueue.Close(); 132_inputQueue.Close(); 137_inputQueue.Close(); 143_inputQueue.Close();