1 write to _innerPool
System.ServiceModel.Primitives (1)
Internals\System\Runtime\InternalBufferManager.cs (1)
423
_innerPool
= new SynchronizedPool<byte[]>(limit);
3 references to _innerPool
System.ServiceModel.Primitives (3)
Internals\System\Runtime\InternalBufferManager.cs (3)
428
_innerPool
.Clear();
433
return
_innerPool
.Take();
438
return
_innerPool
.Return(buffer);