1 write to _innerPool
System.ServiceModel.Primitives (1)
Internals\System\Runtime\InternalBufferManager.cs (1)
423_innerPool = new SynchronizedPool<byte[]>(limit);
3 references to _innerPool
System.ServiceModel.Primitives (3)
Internals\System\Runtime\InternalBufferManager.cs (3)
428_innerPool.Clear(); 433return _innerPool.Take(); 438return _innerPool.Return(buffer);