2 writes to _isConcurrent
System.ServiceModel.Primitives (2)
System\ServiceModel\Dispatcher\ChannelHandler.cs (2)
59
_isConcurrent
= true;
90
_isConcurrent
= ConcurrencyBehavior.IsConcurrent(channelDispatcher, _hasSession);
2 references to _isConcurrent
System.ServiceModel.Primitives (2)
System\ServiceModel\Dispatcher\ChannelHandler.cs (2)
1103
if (
_isConcurrent
)
1231
if (
_isConcurrent
)