2 writes to _isConcurrent
System.ServiceModel.Primitives (2)
System\ServiceModel\Dispatcher\ChannelHandler.cs (2)
59_isConcurrent = true; 90_isConcurrent = ConcurrencyBehavior.IsConcurrent(channelDispatcher, _hasSession);
2 references to _isConcurrent
System.ServiceModel.Primitives (2)
System\ServiceModel\Dispatcher\ChannelHandler.cs (2)
1103if (_isConcurrent) 1231if (_isConcurrent)