1 write to _messageStatePool
System.ServiceModel.Primitives (1)
System\ServiceModel\Channels\BufferedMessageData.cs (1)
21_messageStatePool = messageStatePool;
2 references to _messageStatePool
System.ServiceModel.Primitives (2)
System\ServiceModel\Channels\BufferedMessageData.cs (2)
82_messageStatePool.Return(messageState); 102return _messageStatePool.Take();