1 write to _messageStatePool
System.ServiceModel.Primitives (1)
System\ServiceModel\Channels\BufferedMessageData.cs (1)
21
_messageStatePool
= messageStatePool;
2 references to _messageStatePool
System.ServiceModel.Primitives (2)
System\ServiceModel\Channels\BufferedMessageData.cs (2)
82
_messageStatePool
.Return(messageState);
102
return
_messageStatePool
.Take();