1 write to FaultActor
System.ServiceModel.Primitives (1)
System\ServiceModel\XD.cs (1)
960
FaultActor
= dictionary.CreateString(ServiceModelStringsVersion1.String485, 485);
2 references to FaultActor
System.ServiceModel.Primitives (2)
System\ServiceModel\Channels\MessageFault.cs (2)
464
writer.WriteElementString(XD.Message11Dictionary.
FaultActor
, XD.Message11Dictionary.FaultNamespace, Actor);
815
if (reader.IsStartElement(XD.Message11Dictionary.
FaultActor
, XD.Message11Dictionary.FaultNamespace))