1 write to FaultActor
System.ServiceModel.Primitives (1)
System\ServiceModel\XD.cs (1)
960FaultActor = dictionary.CreateString(ServiceModelStringsVersion1.String485, 485);
2 references to FaultActor
System.ServiceModel.Primitives (2)
System\ServiceModel\Channels\MessageFault.cs (2)
464writer.WriteElementString(XD.Message11Dictionary.FaultActor, XD.Message11Dictionary.FaultNamespace, Actor); 815if (reader.IsStartElement(XD.Message11Dictionary.FaultActor, XD.Message11Dictionary.FaultNamespace))