Implemented interface member:
property
State
System.ServiceModel.Channels.IReliableChannelBinder.State
6 writes to State
System.ServiceModel.Primitives (6)
System\ServiceModel\Channels\ReliableChannelBinder.cs (6)
148
State
= CommunicationState.Closing;
189
State
= CommunicationState.Closing;
334
State
= CommunicationState.Faulted;
497
State
= CommunicationState.Opened;
534
State
= CommunicationState.Opening;
723
State
= CommunicationState.Closed;
24 references to State
System.ServiceModel.Primitives (24)
System\ServiceModel\Channels\ClientReliableChannelBinder.cs (3)
202
CommunicationState currentState =
State
;
406
if (
State
== CommunicationState.Created)
411
if (
State
== CommunicationState.Opening)
System\ServiceModel\Channels\ReliableChannelBinder.cs (21)
143
if (
State
== CommunicationState.Closed)
181
if ((
State
== CommunicationState.Closing)
182
|| (
State
== CommunicationState.Closed))
187
if (
State
== CommunicationState.Opened)
323
if (
State
== CommunicationState.Created)
328
if ((
State
== CommunicationState.Faulted)
329
|| (
State
== CommunicationState.Closed))
369
if (
State
== CommunicationState.Faulted)
373
else if ((
State
== CommunicationState.Closing)
374
|| (
State
== CommunicationState.Closed))
495
if (
State
== CommunicationState.Opening)
506
if (
State
!= CommunicationState.Created)
510
if ((
State
== CommunicationState.Opening)
511
|| (
State
== CommunicationState.Opened))
517
GetType().ToString(),
State
.ToString()));
673
if (
State
== CommunicationState.Created)
678
if (
State
== CommunicationState.Opening)
683
if (
State
== CommunicationState.Opened)
716
if ((
State
!= CommunicationState.Closing)
717
&& (
State
!= CommunicationState.Closed)
718
&& (
State
!= CommunicationState.Faulted))