1 write to Channels
System.ServiceModel.Primitives (1)
System\ServiceModel\Dispatcher\ChannelDispatcher.cs (1)
47Channels = new CommunicationObjectManager<IChannel>(ThisLock);
14 references to Channels
System.ServiceModel.Primitives (14)
System\ServiceModel\Dispatcher\ChannelHandler.cs (3)
110_listener.ChannelDispatcher.Channels.IncrementActivityCount(); 667_listener.ChannelDispatcher.Channels.DecrementActivityCount(); 795_listener.ChannelDispatcher.Channels.DecrementActivityCount();
System\ServiceModel\Dispatcher\ImmutableDispatchRuntime.cs (1)
325channelDispatcher.Channels.Add(proxy);
System\ServiceModel\Dispatcher\ListenerHandler.cs (10)
71ChannelDispatcher.Channels.CloseInput(); 100ChannelDispatcher.Channels.IncrementActivityCount(); 133IChannel[] channels = ChannelDispatcher.Channels.ToArray(); 177IChannel[] channels = ChannelDispatcher.Channels.ToArray(); 208IChannel[] channels = ChannelDispatcher.Channels.ToArray(); 232ChannelDispatcher.Channels.Add(channel.Binder.Channel); 289ChannelDispatcher.Channels.DecrementActivityCount(); 316ChannelDispatcher.Channels.CloseInput(); 322ChannelDispatcher.Channels.Abort(); 338ChannelDispatcher.Channels.CloseInput();