1 write to Channels
System.ServiceModel.Primitives (1)
System\ServiceModel\Dispatcher\ChannelDispatcher.cs (1)
47
Channels
= new CommunicationObjectManager<IChannel>(ThisLock);
14 references to Channels
System.ServiceModel.Primitives (14)
System\ServiceModel\Dispatcher\ChannelHandler.cs (3)
110
_listener.ChannelDispatcher.
Channels
.IncrementActivityCount();
667
_listener.ChannelDispatcher.
Channels
.DecrementActivityCount();
795
_listener.ChannelDispatcher.
Channels
.DecrementActivityCount();
System\ServiceModel\Dispatcher\ImmutableDispatchRuntime.cs (1)
325
channelDispatcher.
Channels
.Add(proxy);
System\ServiceModel\Dispatcher\ListenerHandler.cs (10)
71
ChannelDispatcher.
Channels
.CloseInput();
100
ChannelDispatcher.
Channels
.IncrementActivityCount();
133
IChannel[] channels = ChannelDispatcher.
Channels
.ToArray();
177
IChannel[] channels = ChannelDispatcher.
Channels
.ToArray();
208
IChannel[] channels = ChannelDispatcher.
Channels
.ToArray();
232
ChannelDispatcher.
Channels
.Add(channel.Binder.Channel);
289
ChannelDispatcher.
Channels
.DecrementActivityCount();
316
ChannelDispatcher.
Channels
.CloseInput();
322
ChannelDispatcher.
Channels
.Abort();
338
ChannelDispatcher.
Channels
.CloseInput();