1 write to _recycledStatePool
System.ServiceModel.Primitives (1)
System\ServiceModel\Channels\BinaryMessageEncoder.cs (1)
106
_recycledStatePool
= new SynchronizedPool<RecycledMessageState>(MaxReadPoolSize);
3 references to _recycledStatePool
System.ServiceModel.Primitives (3)
System\ServiceModel\Channels\BinaryMessageEncoder.cs (3)
99
if (
_recycledStatePool
== null)
103
if (
_recycledStatePool
== null)
110
return
_recycledStatePool
;