1 write to _recycledStatePool
System.ServiceModel.Primitives (1)
System\ServiceModel\Channels\BinaryMessageEncoder.cs (1)
106_recycledStatePool = new SynchronizedPool<RecycledMessageState>(MaxReadPoolSize);
3 references to _recycledStatePool
System.ServiceModel.Primitives (3)
System\ServiceModel\Channels\BinaryMessageEncoder.cs (3)
99if (_recycledStatePool == null) 103if (_recycledStatePool == null) 110return _recycledStatePool;