4 writes to _currentState
System.ServiceModel.NetFramingBase (4)
System\ServiceModel\Channels\FramingDecoders.cs (4)
98_currentState = State.ReadingSize; 142_currentState = State.ReadingBytes; 180_currentState = State.Done; 199_currentState = State.ReadingSize;
3 references to _currentState
System.ServiceModel.NetFramingBase (3)
System\ServiceModel\Channels\FramingDecoders.cs (3)
104get { return _currentState == State.Done; } 111if (_currentState != State.Done) 125switch (_currentState)