1 write to ObjectAceFlags
System.Security.AccessControl (1)
System\Security\AccessControl\ACL.cs (1)
2002objectAce.ObjectAceFlags = ps_ObjectAceFlags;
17 references to ObjectAceFlags
System.Security.AccessControl (17)
System\Security\AccessControl\ACE.cs (10)
1353if ((ObjectAceFlags & ObjectAceFlags.ObjectAceTypePresent) != (objectFlags & ObjectAceFlags.ObjectAceTypePresent)) 1358if (((ObjectAceFlags & ObjectAceFlags.ObjectAceTypePresent) != 0) && 1371if ((ObjectAceFlags & ObjectAceFlags.InheritedObjectAceTypePresent) != (objectFlags & ObjectAceFlags.InheritedObjectAceTypePresent)) 1376if (((ObjectAceFlags & ObjectAceFlags.InheritedObjectAceTypePresent) != 0) && 1654binaryForm[baseOffset + offsetLocal + 0] = (byte)(((uint)ObjectAceFlags) >> 0); 1655binaryForm[baseOffset + offsetLocal + 1] = (byte)(((uint)ObjectAceFlags) >> 8); 1656binaryForm[baseOffset + offsetLocal + 2] = (byte)(((uint)ObjectAceFlags) >> 16); 1657binaryForm[baseOffset + offsetLocal + 3] = (byte)(((uint)ObjectAceFlags) >> 24); 1662if ((ObjectAceFlags & ObjectAceFlags.ObjectAceTypePresent) != 0) 1668if ((ObjectAceFlags & ObjectAceFlags.InheritedObjectAceTypePresent) != 0)
System\Security\AccessControl\ACL.cs (7)
1010objectFlags |= originalAce.ObjectAceFlags & ObjectAceFlags.ObjectAceTypePresent; 1018objectFlags |= originalAce.ObjectAceFlags & ObjectAceFlags.InheritedObjectAceTypePresent; 1050ObjectAceFlags objectFlags = (ace is ObjectAce) ? ((ObjectAce)ace).ObjectAceFlags : ObjectAceFlags.None; 1073ObjectAceFlags objectFlags = (ace is ObjectAce) ? ((ObjectAce)ace).ObjectAceFlags : ObjectAceFlags.None; 1104((objectAce.ObjectAceFlags & ObjectAceFlags.ObjectAceTypePresent) == 0)) 1149((objectAce.ObjectAceFlags & ObjectAceFlags.InheritedObjectAceTypePresent) == 0)) 1986((((ObjectAce)ace).ObjectAceFlags & ObjectAceFlags.ObjectAceTypePresent) != 0) &&