1 write to ObjectAceFlags
System.Security.AccessControl (1)
System\Security\AccessControl\ACL.cs (1)
2488objectAce.ObjectAceFlags = ps_ObjectAceFlags;
17 references to ObjectAceFlags
System.Security.AccessControl (17)
System\Security\AccessControl\ACE.cs (10)
1742if ((ObjectAceFlags & ObjectAceFlags.ObjectAceTypePresent) != (objectFlags & ObjectAceFlags.ObjectAceTypePresent)) 1747if (((ObjectAceFlags & ObjectAceFlags.ObjectAceTypePresent) != 0) && 1762if ((ObjectAceFlags & ObjectAceFlags.InheritedObjectAceTypePresent) != (objectFlags & ObjectAceFlags.InheritedObjectAceTypePresent)) 1767if (((ObjectAceFlags & ObjectAceFlags.InheritedObjectAceTypePresent) != 0) && 2095binaryForm[baseOffset + offsetLocal + 0] = (byte)(((uint)ObjectAceFlags) >> 0); 2096binaryForm[baseOffset + offsetLocal + 1] = (byte)(((uint)ObjectAceFlags) >> 8); 2097binaryForm[baseOffset + offsetLocal + 2] = (byte)(((uint)ObjectAceFlags) >> 16); 2098binaryForm[baseOffset + offsetLocal + 3] = (byte)(((uint)ObjectAceFlags) >> 24); 2106if ((ObjectAceFlags & ObjectAceFlags.ObjectAceTypePresent) != 0) 2112if ((ObjectAceFlags & ObjectAceFlags.InheritedObjectAceTypePresent) != 0)
System\Security\AccessControl\ACL.cs (7)
1250objectFlags |= originalAce.ObjectAceFlags & ObjectAceFlags.ObjectAceTypePresent; 1260objectFlags |= originalAce.ObjectAceFlags & ObjectAceFlags.InheritedObjectAceTypePresent; 1295ObjectAceFlags objectFlags = (ace is ObjectAce) ? ((ObjectAce)ace).ObjectAceFlags : ObjectAceFlags.None; 1321ObjectAceFlags objectFlags = (ace is ObjectAce) ? ((ObjectAce)ace).ObjectAceFlags : ObjectAceFlags.None; 1362((objectAce.ObjectAceFlags & ObjectAceFlags.ObjectAceTypePresent) == 0)) 1416((objectAce.ObjectAceFlags & ObjectAceFlags.InheritedObjectAceTypePresent) == 0)) 2472((((ObjectAce)ace).ObjectAceFlags & ObjectAceFlags.ObjectAceTypePresent) != 0) &&