1 write to ObjectAceFlags
System.Security.AccessControl (1)
System\Security\AccessControl\ACL.cs (1)
2002
objectAce.
ObjectAceFlags
= ps_ObjectAceFlags;
17 references to ObjectAceFlags
System.Security.AccessControl (17)
System\Security\AccessControl\ACE.cs (10)
1353
if ((
ObjectAceFlags
& ObjectAceFlags.ObjectAceTypePresent) != (objectFlags & ObjectAceFlags.ObjectAceTypePresent))
1358
if (((
ObjectAceFlags
& ObjectAceFlags.ObjectAceTypePresent) != 0) &&
1371
if ((
ObjectAceFlags
& ObjectAceFlags.InheritedObjectAceTypePresent) != (objectFlags & ObjectAceFlags.InheritedObjectAceTypePresent))
1376
if (((
ObjectAceFlags
& ObjectAceFlags.InheritedObjectAceTypePresent) != 0) &&
1654
binaryForm[baseOffset + offsetLocal + 0] = (byte)(((uint)
ObjectAceFlags
) >> 0);
1655
binaryForm[baseOffset + offsetLocal + 1] = (byte)(((uint)
ObjectAceFlags
) >> 8);
1656
binaryForm[baseOffset + offsetLocal + 2] = (byte)(((uint)
ObjectAceFlags
) >> 16);
1657
binaryForm[baseOffset + offsetLocal + 3] = (byte)(((uint)
ObjectAceFlags
) >> 24);
1662
if ((
ObjectAceFlags
& ObjectAceFlags.ObjectAceTypePresent) != 0)
1668
if ((
ObjectAceFlags
& ObjectAceFlags.InheritedObjectAceTypePresent) != 0)
System\Security\AccessControl\ACL.cs (7)
1010
objectFlags |= originalAce.
ObjectAceFlags
& ObjectAceFlags.ObjectAceTypePresent;
1018
objectFlags |= originalAce.
ObjectAceFlags
& ObjectAceFlags.InheritedObjectAceTypePresent;
1050
ObjectAceFlags objectFlags = (ace is ObjectAce) ? ((ObjectAce)ace).
ObjectAceFlags
: ObjectAceFlags.None;
1073
ObjectAceFlags objectFlags = (ace is ObjectAce) ? ((ObjectAce)ace).
ObjectAceFlags
: ObjectAceFlags.None;
1104
((objectAce.
ObjectAceFlags
& ObjectAceFlags.ObjectAceTypePresent) == 0))
1149
((objectAce.
ObjectAceFlags
& ObjectAceFlags.InheritedObjectAceTypePresent) == 0))
1986
((((ObjectAce)ace).
ObjectAceFlags
& ObjectAceFlags.ObjectAceTypePresent) != 0) &&