41 references to BitsPerUInt32
System.Runtime.Numerics (41)
System\Numerics\BigInteger.cs (41)
32private const int MinIntSplitShift = int.MaxValue - BitsPerUInt32 + 1; 127_bits = x <= uint.MaxValue ? [((uint)x)] : [(uint)x, (uint)(x >> BitsPerUInt32)]; 151_bits = value <= uint.MaxValue ? [((uint)value)] : [(uint)value, (uint)(value >> BitsPerUInt32)]; 238_bits[cu + 1] = (uint)(man >> (cbit + BitsPerUInt32)); 242_bits[cu - 1] = (nuint)(uint)man << (BitsPerUInt32 - cbit); 1841highBits = ((ulong)_bits[^1] << BitsPerUInt32) + (uint)_bits[^2]; 2573bits = [(uint)(x >> (BitsPerUInt32 * 0))]; 2577bits = [(uint)(x >> (BitsPerUInt32 * 0)), 2578(uint)(x >> (BitsPerUInt32 * 1))]; 2582bits = [(uint)(x >> (BitsPerUInt32 * 0)), 2583(uint)(x >> (BitsPerUInt32 * 1)), 2584(uint)(x >> (BitsPerUInt32 * 2))]; 2588bits = [(uint)(x >> (BitsPerUInt32 * 0)), 2589(uint)(x >> (BitsPerUInt32 * 1)), 2590(uint)(x >> (BitsPerUInt32 * 2)), 2591(uint)(x >> (BitsPerUInt32 * 3))]; 2644bits = [(uint)(value >> (BitsPerUInt32 * 0))]; 2648bits = [(uint)(value >> (BitsPerUInt32 * 0)), 2649(uint)(value >> (BitsPerUInt32 * 1))]; 2653bits = [(uint)(value >> (BitsPerUInt32 * 0)), 2654(uint)(value >> (BitsPerUInt32 * 1)), 2655(uint)(value >> (BitsPerUInt32 * 2))]; 2659bits = [(uint)(value >> (BitsPerUInt32 * 0)), 2660(uint)(value >> (BitsPerUInt32 * 1)), 2661(uint)(value >> (BitsPerUInt32 * 2)), 2662(uint)(value >> (BitsPerUInt32 * 3))]; 2767return value >> MinIntSplitShift >> BitsPerUInt32; 2861return value << BitsPerUInt32 << MinIntSplitShift; 3440if (Environment.Is64BitProcess && (uint)(value._bits[^1] >> BitsPerUInt32) == 0) 3442result -= BitsPerUInt32; 3509bool halfLimb = (uint)(bits[^1] >> BitsPerUInt32) == 0; 3528: (bits[^1] == ((nuint)UInt32HighBit << BitsPerUInt32) && firstNonZeroLimb == bits.Length - 1); 3557int digitShift32 = (int)(0x80000000 / BitsPerUInt32); 3565(digitShift32, smallShift32) = Math.DivRem(-(int)rotateLeftAmount, BitsPerUInt32); 3571(digitShift32, smallShift32) = Math.DivRem((int)rotateLeftAmount, BitsPerUInt32); 3579int nuintSmallShift = (digitShift32 & 1) * BitsPerUInt32 + smallShift32; 3615zd[^1] |= carry >> BitsPerUInt32; 3638nuint overflow = zd[^1] >> BitsPerUInt32; 3695limbs[i] = ((v & 0xFFFFFFFF) << BitsPerUInt32) | (v >> BitsPerUInt32); 5409return value << BitsPerUInt32 << MinIntSplitShift;