29 references to BitsPerUInt32
System.Runtime.Numerics (29)
System\Numerics\BigInteger.cs (29)
32private const int MinIntSplitShift = int.MaxValue - BitsPerUInt32 + 1;
127_bits = x <= uint.MaxValue ? [((uint)x)] : [(uint)x, (uint)(x >> BitsPerUInt32)];
151_bits = value <= uint.MaxValue ? [((uint)value)] : [(uint)value, (uint)(value >> BitsPerUInt32)];
238_bits[cu + 1] = (uint)(man >> (cbit + BitsPerUInt32));
242_bits[cu - 1] = (nuint)(uint)man << (BitsPerUInt32 - cbit);
1823highBits = ((ulong)_bits[^1] << BitsPerUInt32) + (uint)_bits[^2];
2381bits = [(uint)(x >> (BitsPerUInt32 * 0))];
2385bits = [(uint)(x >> (BitsPerUInt32 * 0)),
2386(uint)(x >> (BitsPerUInt32 * 1))];
2390bits = [(uint)(x >> (BitsPerUInt32 * 0)),
2391(uint)(x >> (BitsPerUInt32 * 1)),
2392(uint)(x >> (BitsPerUInt32 * 2))];
2396bits = [(uint)(x >> (BitsPerUInt32 * 0)),
2397(uint)(x >> (BitsPerUInt32 * 1)),
2398(uint)(x >> (BitsPerUInt32 * 2)),
2399(uint)(x >> (BitsPerUInt32 * 3))];
2452bits = [(uint)(value >> (BitsPerUInt32 * 0))];
2456bits = [(uint)(value >> (BitsPerUInt32 * 0)),
2457(uint)(value >> (BitsPerUInt32 * 1))];
2461bits = [(uint)(value >> (BitsPerUInt32 * 0)),
2462(uint)(value >> (BitsPerUInt32 * 1)),
2463(uint)(value >> (BitsPerUInt32 * 2))];
2467bits = [(uint)(value >> (BitsPerUInt32 * 0)),
2468(uint)(value >> (BitsPerUInt32 * 1)),
2469(uint)(value >> (BitsPerUInt32 * 2)),
2470(uint)(value >> (BitsPerUInt32 * 3))];
2575return value >> MinIntSplitShift >> BitsPerUInt32;
2669return value << BitsPerUInt32 << MinIntSplitShift;
5005return value << BitsPerUInt32 << MinIntSplitShift;