41 references to BitsPerUInt32
System.Runtime.Numerics (41)
System\Numerics\BigInteger.cs (41)
32private const int MinIntSplitShift = int.MaxValue - BitsPerUInt32 + 1; 127_bits = x <= uint.MaxValue ? [((uint)x)] : [(uint)x, (uint)(x >> BitsPerUInt32)]; 151_bits = value <= uint.MaxValue ? [((uint)value)] : [(uint)value, (uint)(value >> BitsPerUInt32)]; 238_bits[cu + 1] = (uint)(man >> (cbit + BitsPerUInt32)); 242_bits[cu - 1] = (nuint)(uint)man << (BitsPerUInt32 - cbit); 1841highBits = ((ulong)_bits[^1] << BitsPerUInt32) + (uint)_bits[^2]; 2464bits = [(uint)(x >> (BitsPerUInt32 * 0))]; 2468bits = [(uint)(x >> (BitsPerUInt32 * 0)), 2469(uint)(x >> (BitsPerUInt32 * 1))]; 2473bits = [(uint)(x >> (BitsPerUInt32 * 0)), 2474(uint)(x >> (BitsPerUInt32 * 1)), 2475(uint)(x >> (BitsPerUInt32 * 2))]; 2479bits = [(uint)(x >> (BitsPerUInt32 * 0)), 2480(uint)(x >> (BitsPerUInt32 * 1)), 2481(uint)(x >> (BitsPerUInt32 * 2)), 2482(uint)(x >> (BitsPerUInt32 * 3))]; 2535bits = [(uint)(value >> (BitsPerUInt32 * 0))]; 2539bits = [(uint)(value >> (BitsPerUInt32 * 0)), 2540(uint)(value >> (BitsPerUInt32 * 1))]; 2544bits = [(uint)(value >> (BitsPerUInt32 * 0)), 2545(uint)(value >> (BitsPerUInt32 * 1)), 2546(uint)(value >> (BitsPerUInt32 * 2))]; 2550bits = [(uint)(value >> (BitsPerUInt32 * 0)), 2551(uint)(value >> (BitsPerUInt32 * 1)), 2552(uint)(value >> (BitsPerUInt32 * 2)), 2553(uint)(value >> (BitsPerUInt32 * 3))]; 2658return value >> MinIntSplitShift >> BitsPerUInt32; 2752return value << BitsPerUInt32 << MinIntSplitShift; 3331if (Environment.Is64BitProcess && (uint)(value._bits[^1] >> BitsPerUInt32) == 0) 3333result -= BitsPerUInt32; 3400bool halfLimb = (uint)(bits[^1] >> BitsPerUInt32) == 0; 3419: (bits[^1] == ((nuint)UInt32HighBit << BitsPerUInt32) && firstNonZeroLimb == bits.Length - 1); 3448int digitShift32 = (int)(0x80000000 / BitsPerUInt32); 3456(digitShift32, smallShift32) = Math.DivRem(-(int)rotateLeftAmount, BitsPerUInt32); 3462(digitShift32, smallShift32) = Math.DivRem((int)rotateLeftAmount, BitsPerUInt32); 3470int nuintSmallShift = (digitShift32 & 1) * BitsPerUInt32 + smallShift32; 3506zd[^1] |= carry >> BitsPerUInt32; 3529nuint overflow = zd[^1] >> BitsPerUInt32; 3586limbs[i] = ((v & 0xFFFFFFFF) << BitsPerUInt32) | (v >> BitsPerUInt32); 5300return value << BitsPerUInt32 << MinIntSplitShift;