| File: System\Runtime\Caching\SafeBitVector32.cs | Web Access |
| Project: src\runtime\src\libraries\System.Runtime.Caching\src\System.Runtime.Caching.csproj (System.Runtime.Caching) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Threading; namespace System.Runtime.Caching { // // This is a multithreadsafe version of System.Collections.Specialized.BitVector32. // [Serializable] internal struct SafeBitVector32 { private volatile int _data; internal bool this[int bit] { get { int data = _data; return (data & bit) == bit; } set { while (true) { int oldData = _data; int newData; if (value) { newData = oldData | bit; } else { newData = oldData & ~bit; } int result = Interlocked.CompareExchange(ref _data, newData, oldData); if (result == oldData) { break; } } } } internal bool ChangeValue(int bit, bool value) { while (true) { int oldData = _data; int newData; if (value) { newData = oldData | bit; } else { newData = oldData & ~bit; } if (oldData == newData) { return false; } int result = Interlocked.CompareExchange(ref _data, newData, oldData); if (result == oldData) { return true; } } } } }