1 write to _pinningHandle
System.Resources.Extensions (1)
src\libraries\System.Private.CoreLib\src\System\IO\PinnedBufferMemoryStream.cs (1)
22_pinningHandle = GCHandle.Alloc(array, GCHandleType.Pinned);
2 references to _pinningHandle
System.Resources.Extensions (2)
src\libraries\System.Private.CoreLib\src\System\IO\PinnedBufferMemoryStream.cs (2)
43if (_pinningHandle.IsAllocated) 45_pinningHandle.Free();