1 write to _pinningHandle
System.Resources.Extensions (1)
src\libraries\System.Private.CoreLib\src\System\IO\PinnedBufferMemoryStream.cs (1)
22
_pinningHandle
= GCHandle.Alloc(array, GCHandleType.Pinned);
2 references to _pinningHandle
System.Resources.Extensions (2)
src\libraries\System.Private.CoreLib\src\System\IO\PinnedBufferMemoryStream.cs (2)
43
if (
_pinningHandle
.IsAllocated)
45
_pinningHandle
.Free();