File: System\Reflection\Internal\MemoryBlocks\ByteArrayMemoryProvider.cs
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Project: src\src\libraries\System.Reflection.Metadata\src\System.Reflection.Metadata.csproj (System.Reflection.Metadata)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
 
using System.Collections.Immutable;
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
using System.Threading;
 
namespace System.Reflection.Internal
{
    internal sealed class ByteArrayMemoryProvider : MemoryBlockProvider
    {
        private readonly ImmutableArray<byte> _array;
        private PinnedObject? _pinned;
 
        public ByteArrayMemoryProvider(ImmutableArray<byte> array)
        {
            Debug.Assert(!array.IsDefault);
            _array = array;
        }
 
        protected override void Dispose(bool disposing)
        {
            Debug.Assert(disposing);
            Interlocked.Exchange(ref _pinned, null)?.Dispose();
        }
 
        public override int Size => _array.Length;
        public ImmutableArray<byte> Array => _array;
 
        protected override AbstractMemoryBlock GetMemoryBlockImpl(int start, int size)
        {
            return new ByteArrayMemoryBlock(this, start, size);
        }
 
        public override Stream GetStream(out StreamConstraints constraints)
        {
            constraints = new StreamConstraints(null, 0, Size);
            return new ImmutableMemoryStream(_array);
        }
 
        internal unsafe byte* Pointer
        {
            get
            {
                if (_pinned == null)
                {
                    var newPinned = new PinnedObject(ImmutableCollectionsMarshal.AsArray(_array)!);
 
                    if (Interlocked.CompareExchange(ref _pinned, newPinned, null) != null)
                    {
                        // another thread has already allocated the handle:
                        newPinned.Dispose();
                    }
                }
 
                return _pinned.Pointer;
            }
        }
    }
}