1 write to Magic
System.Reflection.Metadata (1)
System\Reflection\PortableExecutable\PEHeader.cs (1)
292Magic = magic;
7 references to Magic
ILCompiler.TypeSystem (1)
src\runtime\src\coreclr\tools\Common\TypeSystem\Ecma\EcmaModule.cs (1)
281return peHeaders.PEHeader.Magic == PEMagic.PE32
Microsoft.DotNet.Arcade.Sdk (1)
src\Unsign.cs (1)
46int certificateTableDirectoryOffset = (headers.PEHeader.Magic == PEMagic.PE32Plus) ? 144 : 128;
Microsoft.DotNet.GenFacades (1)
ClearAssemblyReferenceVersions.cs (1)
55int certificateTableDirectoryOffset = (peReader.PEHeaders.PEHeader.Magic == PEMagic.PE32Plus) ? 144 : 128;
Microsoft.DotNet.StrongName (2)
Utils.cs (2)
83bool is32bit = peHeaders.PEHeader.Magic == PEMagic.PE32; 139+ (peHeaders.PEHeader.Magic == PEMagic.PE32 ? Constants.PEHeaderSize32Bit : Constants.PEHeaderSize64Bit)
Microsoft.NET.HostModel (1)
ResourceUpdater.cs (1)
267int dataDirectoriesOffset = _reader.PEHeaders.PEHeader.Magic == PEMagic.PE32Plus
System.Reflection.MetadataLoadContext (1)
System\Reflection\TypeLoading\Modules\Ecma\EcmaModule.cs (1)
90PEMagic peMagic = peHeaders.PEHeader!.Magic;