1 write to _value
System.Reflection.Metadata (1)
System\Reflection\Metadata\Handle.cs (1)
36_value = value;
17 references to _value
System.Reflection.Metadata (17)
System\Reflection\Metadata\Handle.cs (17)
55return _value; 65return _value; 92Debug.Assert((_value & TokenTypeIds.RIDMask) == _value); 93return (uint)_vType << TokenTypeIds.RowIdBitCount | (uint)_value; 104Debug.Assert((_value & TokenTypeIds.RIDMask) == _value); 105return (_vType & HandleType.VirtualBit) << TokenTypeIds.RowIdBitCount | (uint)_value; 143get { return ((uint)_value | (_vType & HandleType.VirtualBit)) == 0; } 157Debug.Assert((_value & TokenTypeIds.RIDMask) == _value); 159return _vType << TokenTypeIds.RowIdBitCount | _value; 170return _value == other._value && _vType == other._vType; 175return _value ^ (_vType << 24); 193return ((long)(uint)left._value | (long)left._vType << 32).CompareTo((long)(uint)right._value | (long)right._vType << 32);