1 write to Machine
System.Reflection.Metadata (1)
System\Reflection\PortableExecutable\PEHeaderBuilder.cs (1)
77Machine = machine;
11 references to Machine
System.Reflection.Metadata (11)
System\Reflection\PortableExecutable\ManagedPEBuilder.cs (4)
104if (Header.Machine == Machine.I386 || Header.Machine == 0) 130machine: Header.Machine, 199WriteRelocationSection(sectionBuilder, Header.Machine, _lazyEntryPointAddress);
System\Reflection\PortableExecutable\PEBuilder.cs (2)
195builder.WriteUInt16((ushort)(Header.Machine == 0 ? Machine.I386 : Header.Machine));
System\Reflection\PortableExecutable\PEHeaderBuilder.cs (5)
108internal bool Is32Bit => Machine != Machine.Amd64 && Machine != Machine.IA64 && Machine != Machine.Arm64 && Machine != Machine.LoongArch64 && Machine != Machine.RiscV64;