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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Diagnostics;
using System.Xml;
using System.Xml.XPath;
using MS.Internal.Xml.XPath;
namespace System.Xml.Xsl.XsltOld
{
internal sealed class CopyAction : ContainerAction
{
// Local execution states
private const int NamespaceCopy = 5;
private const int ContentsCopy = 6;
private const int ProcessChildren = 7;
private const int ChildrenOnly = 8;
private bool _empty;
internal override void Compile(Compiler compiler)
{
CompileAttributes(compiler);
if (compiler.Recurse())
{
CompileTemplate(compiler);
compiler.ToParent();
}
if (this.containedActions == null)
_empty = true;
}
internal override bool CompileAttribute(Compiler compiler)
{
string name = compiler.Input.LocalName;
if (Ref.Equal(name, compiler.Atoms.UseAttributeSets))
{
AddAction(compiler.CreateUseAttributeSetsAction());
}
else
{
return false;
}
return true;
}
internal override void Execute(Processor processor, ActionFrame frame)
{
Debug.Assert(processor != null && frame != null);
while (processor.CanContinue)
{
switch (frame.State)
{
case Initialized:
if (Processor.IsRoot(frame.Node!))
{
processor.PushActionFrame(frame);
frame.State = ChildrenOnly;
break;
}
if (processor.CopyBeginEvent(frame.Node!, _empty) == false)
{
// This event wasn't processed
break;
}
frame.State = NamespaceCopy;
continue;
case NamespaceCopy:
frame.State = ContentsCopy;
if (frame.Node!.NodeType == XPathNodeType.Element)
{
processor.PushActionFrame(CopyNamespacesAction.GetAction(), frame.NodeSet);
break;
}
continue;
case ContentsCopy:
if (frame.Node!.NodeType == XPathNodeType.Element && !_empty)
{
//Debug.Assert(frame.Node.HasValue == false);
processor.PushActionFrame(frame);
frame.State = ProcessChildren;
break;
}
else
{
if (processor.CopyTextEvent(frame.Node))
{
frame.State = ProcessChildren;
continue;
}
else
{
// This event wasn't processed
break;
}
}
case ProcessChildren:
if (processor.CopyEndEvent(frame.Node!))
{
frame.Finished();
}
break;
case ChildrenOnly:
frame.Finished();
break;
default:
Debug.Fail("Invalid CopyAction execution state");
break;
}
break;
}
}
}
}
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